Businesses in GTA Online often require an investment. It's not just an investment of the player's money, but also their time. If a beginner is seeking efficiency, there are unquestionably some businesses they should avoid. Likewise, some are absolutely worth it for reaching the end-game.
An example of a business a player won't need right away is the Nightclub. It's expensive and isn't as immediately rewarding to beginners (it's a great source of passive income, but beginners need more active money makers). In this scenario, it's something to avoid as a beginner.
However, the businesses on this list are genuinely worth avoiding for players of all skill levels. As a result, it's imperative to alert beginners which ones they should avoid. Likewise, it's also vital to let them know which ones they should start with in GTA Online.
Just as there are businesses beginners should avoid, there are also those that they should strongly consider. One of these would be the Import/Export missions for the Vehicle Warehouse. Although the cheapest option costs $1,500,000, it's among the best ways for a solo player to make money in GTA Online.
As money is instrumental to a beginner's gameplay experience within GTA Online, the Vehicle Warehouse is easily one of the best properties for them to buy and start a business in. It's ease and profitability when abusing the 32 rule can be seen in the video below.
This business involves players finding cars and selling them. It should be simple enough to do, especially if they follow the above example quite well. Eventually, they'll only find expensive cars to sell for nearly $80k (especially if they only sell to the top bidder).
The next best investment would be the Gunrunning business. Like Importing/Exporting, beginners need to buy a property pertaining to Gunrunning. Specifically, they need to purchase bunkers in GTA Online for this business.
Gunrunning is essential for unlocking some weapon-customizations through research, which makes avoiding it a terrible idea. Considering a player can make a significant profit with this business in conjunction with Importing/Exporting, it's highly recommended for beginners to buy it in GTA Online.
It can take 12 hours (with upgrades) to restock the bunker, which players can sell for over $1 million. Of course, this business is more efficient with friends, so profits won't be as high for solo players in GTA Online.
The main goal for GTA Online businesses is to help advance the player's growth. The game is regularly getting updated, and inflation is seriously affecting GTA Online's new weapons, vehicles, etc. As a result, the two businesses (Import/Export & Gunrunning) are an excellent way for beginners to catch up in GTA Online.
Eventually, they'll purchase a Nightclub (another necessity for the end-game). Other businesses like the MC Businesses (Cocaine Lockup) or heist facilities depend on whether they play in groups or solo. Like Air-Freight Cargo, some are simply a waste of time and should be avoided at all times.
Players who love seeing awesome cars and vehicles in GTA Online might appreciate the import/export business, which can easily be started by purchasing a Vehicle Warehouse. Once done, players can simply load up missions and start doing them to earn money, as the import/export business involves not just the acquisition but also the delivery of cars.
When choosing a Vehicle Warehouse to start the business, players need to consider accessibility more than anything else. This is because a lot of Vehicle Warehouse missions involve navigating various areas, and a Warehouse close to main roads will make deployment and missions much faster. With this in mind, the La Mesa Vehicle Warehouse ($1,500,000) is an ideal choice due to its access to the primary highway in the city.
Those who love seeing things go boom will likely need to get better weapons, and players who want to make money off of these rather violent people will benefit from the Bunker. Players who unlock this business can start purchasing supplies from their laptops, which their workers can start transforming into weapons. As usual, upgrading the Bunker gives players access to better weapons and special ammunition. However, players who want to do missions related to the Bunker will need to check their city of origin, as they may have to deal with local gangs in the area.
Players who are considering choosing a starting Bunker should consider the Chumash Bunker, which only costs $1,650,000 and is conveniently placed between the country and the city, as well as various mission locations. Those who already have a Biker business should consider replacing it with the Bunker, as most Bunker missions only need one vehicle type to access the Gunrunning business, meaning products are usually much safer.
When this is done, the Counterfeit Cash Factory can net as much as $845,000 to $1,605,000 for every set of product sold in a day. When combined with the rest of the other MC Businesses, the Counterfeit Cash Factory and its companions can make it quite a powerful business as it can net as much as $120,000 every hour.
However, with its set of upgrades, the Meth Lab can earn as much as $51,000. Players who are a bit concerned by the $520,000 uptick in upgrade costs might earn them back from other businesses, however, making the Meth Lab a convenient second or third option.
Much like other businesses, a supply chain-dependent business like the Meth Lab depends majorly on location, location, location. Of the spots provided as a Meth Lab, the Grand Senora Desert ($910,000) is not only the cheapest but also the most convenient due to its ease of access to locations such as the Cocaine Lockup and the Counterfeit Cash Factory sites in the Desert.
Those looking to expand this business will need to buy a larger warehouse to get more crates to ship through their cars. This means more cars will spawn when it comes to moving cargo. However, players do need reliable friends to work with to maximize gains. Again, this needs a bit of a grind to earn more money, but this can net much more in terms of cash compared to other businesses when done right.
The Arcade is a pretty convenient way to bring customers with cash straight to a player's doorstep. At its core, the Arcade is an easy business to set up for passive income since it easily nets $50,000 on a regular day.
However, where the Arcade really shines is in its capacity to help players set up heists to steal from visitors. When done properly, some heists can give players as high as $2 million to $3.6 million. While doing heists can certainly be an exhausting endeavor for players, the fact that the Arcade can net passive income regardless makes it a worthwhile dual-nature business.
Players interested in running a Nightclub need to understand that there are various elements involved in keeping it functioning properly compared to other businesses. While it provides passive income like the Warehouse, the Nightclub is much more profitable as a business compared to selling it as a type of warehouse. For instance, players need to consider strategically changing DJs every two in-game days in order to reap more profits per hour than just selling the Nightclub as a warehouse every 25 in-game days.
The addition of businesses into GTA has given fans a whole new way to play with GTA Online. With regular new content and deals available, there's always a reason to grind those extra dollars in Los Santos. Fortunately, the game has advanced since just repeating missions for payouts. Investing in a business can soon see millions made in a matter of days, with the most lucrative payouts when Rockstar runs double money weeks for different methods.
Of course, the billionaires of the GTA world don't need the extra money, but businesses are a solid boost to players who are looking to grind some serious money to buy the best cars and planes in GTA online.
Updated March 12, 2023, by Axel Bosso: GTA Online continues to be something amazing. New content keeps arriving while we wait for any official information on the next step in the series after those leaks last year. Fortunately, we have this online world to keep playing, so why don't we check out the best business in GTA 5 one more time.
The Counterfeit Cash Factory will provide you with fast cash, but will also offer you a buildable business. Depending on your setup in the beginning, you can break even between 38 and 41 hours after starting up. It will take on the longer end of this time frame if you've added upgrades to your equipment straight away, but that still isn't a large wait time for our cash to balance.
To make the trip worth it, basing other businesses in the same general area is wise. It will also make it easier to maintain them in a timely manner if they're clustered together - just don't make it obvious.
At first glance, getting a weed farm isn't the most appealing business in the game. It doesn't return nearly as much money as the others, but you'll see profits almost immediately. Starting up a weed farm can get you going on funds for another more lucrative business, or it can be something you dedicate enough time to build an empire.
Another benefit of pursuing this business is networking. As you grow and sell, you can actually turn this into a real business staffed by your friends online. Like a real job, however, you want to make sure you can trust your employees to be reliable and dependable for selling product.
Importing and exporting cars is one of the most efficient businesses; it's simple, can pay well, and players can stock up on their supercars. Here's the trick - make sure to never sell your standard and mid-range cars. Once the game recognizes you have ten of each in stock at the warehouse, you'll no longer be given source missions for them, allowing you to always source and sell the most profitable, top-range cars. 59ce067264